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I am bread game mac
I am bread game mac









i am bread game mac

You could say this game is the best thing since sliced bread. I mean, the basic concept is super simple, but then they've baked in lots of extra ingredients to make it much richer. I think this is such a clever little game. So much gameplay, but we should wrap this up Hex. And there are loads of others, too, like racing, and destruction modes. The bread has all these little rockets strapped to it that you use them to pilot around the rooms. The zero gravity mode is the one I had the most fun with. Which is even harder than the normal mode, because the crisp bread cracks so easily. There's one where you're a fragile piece of crispbread tracking down hidden pieces of cheese. Well, there is one thing we can talk about - the bonus modes! But that's all we're going to say about that. Obviously, there's a traditional toaster in the kitchen level.

I AM BREAD GAME MAC HOW TO

Figuring out how to actually toast yourself in the later rooms was one of my favourite parts of the game, so I don't think we should spoil that. Wait, Darren - I don't think we should give much away about how the toasting actually works. Oh, and we haven't even talked about the hardest part yet - the toasting.

i am bread game mac

I'd often have to grab bits of the broken jam jars and fling them away before I could get to the jam to get a good coverage.Īh yes, the life of a bread slice is not an easy one. I found even spreading the jam was tricky. Which means you need to seek out jars of jam and roll around in them.

i am bread game mac

That reminds me, the game also rates your bread on deliciousness. But it was never easy - you really do need to plan out your path to keep that bread nice and tasty. I found scaling walls, and using high spots like shelving was a good technique. Navigating your way around dangers like the dreaded bath tub. Once you've completed the kitchen, you'll encounter some of bread's worst nightmares. You know, I think it's easy for wacky simulations like this to end up as just a novelty, but there was a surprising amount of depth here to keep me interested. It's hard, but it's also balanced well so that I could always see what I was doing wrong, to learn for next time. I found the best way was to angle the bread so one corner was touching the edge, then I'd wiggle around until I could flip up. Well, I think we can all agree the climbing is tough. Obviously, my computerised reflexes didn't need assisted options like this - but I can see that it's a handy feature for exploring. Thankfully after a couple of failed attempts, you get the option to play with unlimited grip strength and edibility. Accidentally slipping into the sink, or falling on the floor a few too many times. Yes, I'm sad to admit that I failed my bread climbing a lot early on. You'll need a quick rhythm to successfully climb things like the kitchen bench. The other big challenge is climbing up surfaces before your bread's grip strength runs out. You have to keep your bread slice off the floor and edible, but that's the "yeast" of your worries. This tastes delicious! Well baked, Darren! Anyway, let's focus less on the science and more on the fun - which is what the game does! Besides, I really feel it's what the bread would have wanted. Oh! Bajo, no! Think of all the data you're eating! Hex, not you too!īajo started it. Oh! Darren, look over there, it's the new SingStar game! You know, we really should judge the edibility of the bread that you've baked, Darren. And landing on the floor is a definite no-no. Doing things like laying your bread on left-over food scraps or ants quickly reduces your bread's edibility. Okay, I'm going to eat this one now.ĭon't forget, Darren, that you also need to make sure the bread stays edible in the game. Bajo, can you jiggle a slice so we can judge the real world physics?Ĭertainly, Darren. This bendiness makes it harder to flip your slice of bread over. You also need to factor in the inherent floppiness of bread slices. But the real challenge comes from the wonky control system, which links a different button to each corner of the slice. All you need to do is walk your slice of bread across the room to the toaster. The game's main idea couldn't be simpler. This bread is for scientific purposes only. So, scientifically speaking, we can't judge how accurate a simulation it is without a real loaf to compare it against. It's time to review I am Bread - which is a simulation of sliced bread. Ohh, Darren, have you been baking again? Mmm, that smells delicious!Īffirmative.











I am bread game mac